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vs. Captured Evil

Strategy added by DragonAfterDark

22

Average rating:

4.9

Ratings:

29

Incl. steps:

Click the button to copy the script into your clipboard:

change(next) [ self.dead ]
ability(509) [ enemy.ability(308).usable ]
standby [ enemy.ability(308).usable & self.speed.slow ]
ability(1062)
ability(1572)
ability(1570)
ability(803) [ enemy.aura(491).duration <= 1 & self.speed.slow ]
ability(803) [ enemy.aura(491).duration < 1 & self.speed.fast ]
ability(423) [ enemy.aura(491).exists ]
ability(509)
Captured Evil 141046
Special or not:0Special or not:411217539811698116

Skills: 1 1 2
Breed: Any

Bleakwater Jelly
This pet can have the following breeds:

Breed Health Speed Power
PS 1359 281 305


Special or not:0Special or not:41121732605026050

Skills: 1 1 2
Breed: Any

Snarly
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 244 305


Special or not:0Special or not:41121642438924389

Skills: 1 1 2
Breed: Any

Muckbreath
This pet can have the following breeds:

Breed Health Speed Power
BB 1481 260 292


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Script thanks to Schlumpf

Medium XP
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy has been flagged as problematic and that makes Shenk sad.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Turn 1
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3+
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1+
Tentacle Slap until Rain Dance comes off CD
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 4+
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Mind Warper comes in
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Pass
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority for Snarly and Muckbreath:
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 1
Surge if Counterspell is up
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 2
Blood in the Water on CD and when Rip is on Mind Warper
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 3
Rip when it falls off
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 4
Surge all else
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale

Capturing void creatures is fun they said. Nothing can go wrong they said.



5 Alternatives

9 Comments (EN)

Show first:


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1

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Prudentius

wrote on 02/15/2019

TD Script

ability(Rain Dance:1062)
ability(Squeeze:1572)
ability(Surge:509) [ enemy.ability(Counterspell:308).usable ]
ability(Blood in the Water:423) [ enemy.aura(Bleeding:491).exists ]
ability(Rip:803)
ability(Tentacle Slap:1570)
change(next)

Something to note: Rip does more initial damage than Surge.
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AllauraRayne

wrote on 01/05/2019

A Hermit Crab is a great addition here. I used Shell Armor and Whirlpool on CD and Fish Slap in between. Most times the Crab can solo all the way to Mind Warper and even plant a Whirlpool before dying (because the Crab is faster than all the other pets).
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hellyessir#1119

wrote on 06/24/2019

This is a wonderful recommendation. I finished up with Snarly's Rip and Blood in the Water and still had one pet to spare.
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Buxxie wrote on 01/02/2019

Worked for me 1st try. Thank You so much xoxoxox
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schlumpf#2707

wrote on 12/21/2018

Script:

change(next) [ self.dead ]
ability(509) [ enemy.ability(308).usable ]
standby [ enemy.ability(308).usable & self.speed.slow ]
ability(1062)
ability(1572)
ability(1570)
ability(803) [ enemy.aura(491).duration <= 1 & self.speed.slow ]
ability(803) [ enemy.aura(491).duration < 1 & self.speed.fast ]
ability(423) [ enemy.aura(491).exists ]
ability(509)
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siggy

wrote on 01/05/2019

This script worked great thank you for posting. Need to get it added above!!
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Pinth wrote on 12/20/2018

For the 2nd and 3rd slots I used Spawn of G'nathus ( (2,2,1) lightling shield then thunderbolt, and Tundra Peguin (1,2,1) slippery ice then ice lance to finish.
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shalalajda

wrote on 12/22/2018

I went with the same two but finished with Ghostshell Crab using Spirit Spikes and Spirit Claws, thanks for the alternative! :)
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Persefone03

wrote on 12/20/2018

Done it at first try, but I've been VERY lucky on crits
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ShinRyuuken

wrote on 12/13/2018

Jelly died a turn early, but a Surge from Snarly knocked LTC out soon as he came in.
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RameyMJ

wrote on 12/12/2018

I couldn't get this to work unless I got a CRIT with the Jelly.
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Caarheim

wrote on 12/12/2018

For Mind Warper, use Surge if Counterspell is up
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(OP) DragonAfterDark

wrote on 12/12/2018

Thank you for the helpful suggestion! I changed the strat to reflect this.