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vs. Taralune

Strategy added by Aranesh

31

Average rating:

4.9

Ratings:

16

Incl. steps:

Taralune 87125
2 ZL 5 0

Any Level 5+ Pet

Special or not:0Special or not:11112774860948609

Skills: 1 1 1
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Speed Power
SB 1546 289 257


Special or not:0Special or not:11228686695066950

Skills: 1 2 2
Breed: Any

Pandaren Water Spirit
This pet can have the following breeds:

Breed Health Speed Power
HS 1546 289 260


High XP
Level-Up
You can use this strategy to carry a lower level pet to give it some experience.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
You want a strategy that does the job in one shot? This might be the one for you!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Turn 1
Pass
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 2
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 3
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 4
Metal Fist - this will get interrupted
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turns 5-6
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 7
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 8
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 9
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 10
Build Turret - Serendipity dies
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Grace comes in
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 11
Metal Fist - Grace will cast Lightning, sealing its own fate thanks to your turrets ^^
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Turn 12
Metal Fist - don't bother repairing again. Your gnome won't survive long enough.
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
If your Clockwork Gnome survived, build another turret and keep using Metal Fist until it dies.
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Atonement should be out when you switch to your Pandaren Water Spirit
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity
Depending on how much life Atonement still has, you can either Water Jet it down (less than 500 HP) or use Geyser, Dive, Water Jet to finish the fight
Any Level 5+ Pet
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pandaren Water Spirit
Water Jet
Dive
Geyser
Pass
Bring in your Clockwork Gnome
Bring in your Pandaren Water Spirit
Bring in your Level Pet
Swap to your Clockwork Gnome
Swap to your Pandaren Water Spirit
Swap to your Level Pet
Serendipity comes in
Grace comes in
Atonement comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
Clockwork Gnome
Pandaren Water Spirit
Metal Fist
Repair
Build Turret
Water Jet
Dive
Geyser
Atonement
Grace
Serendipity

Taralune surrounds herself with a graceful peace, an aura of serendipity. But will this lead to real atonement?



11 Alternatives

24 Comments (EN)

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Noctiluca

wrote on 01/15/2019

Not that it really matters as your final pet is just clean up but, I don't understand why the Pandaren Water Spirit. I substituted Bronze Whelpling. Tough and Strong vs fliers.
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Brookerbean

wrote on 01/01/2019

Flawless; as written, every time, after all this time? Always.
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Redfive

wrote on 06/26/2018

Been having problems with this strat so here is what I did to make it faster by a few rounds:

Pass the first round
Swap to your clockwork gnome and build a turret
Metal fist (this will be interrupted)
Repair
Build a turret
Metal Fist
Metal Fist
Build a turret - Serendipity should die but not always
Grace comes in
Metal Fist - Grace will cast Lightning
Metal Fist
You will prob die here and hopefully so will Grace - If your Clockwork Gnome survived, build another turret and keep using Metal Fist until it dies.
Bring in Fragment of Anger
Cast [Spirit Spikes]
If Grace is dead Atonement will die now too
If not use Spiritfire Bolt till fight is won.
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cynner

wrote on 06/19/2018

Not any leveling pet btw - too funny - one shotted my lvl 18 Xu-Fu.
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Macgam wrote on 10/01/2017

xp level 1
Sprite Darter Hatchling (2-1-1) or Nether Faerie Dragon S/S (2-1-1)
xp 2 any level w/ 49 or better damage on flyer and over 467 Health

vs Serendipity
xp 1 att - stunned
Swap
SDH > Eva, AB, AB, AB (Serendipity dies)

vs Grace
SDH > MF, AB, EV, AB (Grace dies - *Stun or death = reset)

vs Atonement
SDH >
AB, AB (Sprite dies)
XP 2 > do more than 48 damage while taking 467 damage

*Crits and Stuns (25%) will ruin this strat and you'll have to restart or be okay with only XP1 recieving xp. But the upside is a lot of xp for 2 pets when it works.
**I am not the originator for this Strat - but I thank them for it.
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Pure Armour wrote on 08/26/2017

Taralune
Pet 1: Crominius
Set to arcane explosion, ancient blessing, and surge of power
Pet 2: Level 15+ pet
Pet 3: Stormborne whelpling
Set to tail sweep, mana surge, and arcane storm
Pet 1, Crominius use arcane explosion, ancient blessing, arcane explosion 3 times, ancient blessing, and surge of power
Bring in pet 2, use a single hit
Bring in Pet 3, stormborne whelpling use arcane storm and mana surge
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Karl wrote on 08/13/2017

TD Script. Works like magic.

if [ self(#1).active ]
standby [ self.round=1 ]
change(#2)
endif
if [ enemy(Serendipity).active ]
ability(#1) [ self.round=2 ]
ability(#2) [ self.round=3 ]
ability(#3)
ability(#1)
endif
if [ self(#2).active ]
ability(#3)
ability(#1)
endif
if [ self(#2).dead ]
change(#3)
ability(#1) [ enemy.hp<500 ]
ability(#3)
ability(#2)
ability(#1)
endif
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Licentious wrote on 08/19/2017

This actually stops working if your Clockwork Gnome gets slept. I think you just need to add a pass option somewhere.
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Felina wrote on 07/22/2017

Very easy lvl 1 pet exp is nexus whelpling mechanical dragon
Round 1 Arcane Storm
Round 2 Arcane Storm
Round 3 Mana Surge
Serendipity dies
Round 4 Mana surge keeps going
Round 5 Nexus dies
Round 6 Dragon in thunderbolt
Round 7 Dragon Breath
Grace dies
Round 8 use dragon breath till atonement is 600hp or below and explode last pet gets all exp

This worked 100% of the time as long as my nexus didnt get crited
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ßenehime wrote on 06/12/2017

Td script, apologizes if it isn't very clean or efficient, but it works, and I think it covers a few different crit possibilities. So please enjoy.

if [enemy(Serendipity).active]
standby [enemy.round=1]
change(Clockwork Gnome) [enemy.round=2]
ability(Metal Fist) [self.round=2]
ability(Repair) [self.round=3]
ability(Build Turret)
ability(Metal Fist)
endif
if [enemy(Grace).active]
ability(Build Turret)
ability(Metal Fist)
change(Pandaren Water Spirit)
endif
if [enemy(Atonement).active]
ability(Build Turret)
ability(Metal Fist)
ability(Geyser)
ability(Dive)
ability(Water Jet)
endif
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toliman wrote on 06/15/2017

needs a little bit of a tweak to handle the pet swap when atonement is active and cwg is alive, but that can be added to the top.
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Anonymous wrote on 07/03/2017

this is not working for me =
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Anonymous wrote on 03/24/2017

No idea if anyone else here has figured it out or not, i'm sure some have, and i've uploaded on suggested teams, but if you have 2 x Stormborne Whelplings, it can be Stormborne Whelpling in slot 1/3 w/ 1/2/2 and a level 1 in slot 2.
Turn 1: Pass (stunned)
Turn: 2 Arcane Storm
Turn 3-5: Mana Surge
Turn 6: Arc Storm (Stormborne usually dies but if not let him die next round and skip to Mana surge on Stormborne in slot 3 after the level pet swap)
Swap to level pet
Turn x: Swap to Stormborne in slot 3
Turn x+1: If weather not Arcane Storm use Arcane storm, if already Arcane Storm use Mana Surge, done
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Anonymous wrote on 12/15/2016

Thanks so much for this help. I was struggling here.
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Saintgabrial wrote on 11/15/2016

Another way I do this is almost the same strategy but I start with the Clockwork Gnome, use a LEVEL 1 Pet and end with Mechanical Pandaren Dragonling Exploding. Leaving the level pet the only survivor and gets all the EXP.
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Saintgabrial wrote on 11/24/2016

Your Team
Clockwork Gnome (1-1-1)
Leleling Pet Level 1+
Mechanical Pandaren Dragonling


Turn 1 Pass
Turn 2 Build Turret
Turn 3-5 Repair
Turn 6 Build Turret
Turns 7 Pass
Turn 8 Metal Fist
Turn 9 Build Turret
Turn 10 Metal Fist - Serendipity dies and Grace comes in
Turn 11 Metal Fist - Grace will cast Lightning, sealing its own fate thanks to your turrets ^^
Turn 12 Build Turret
Turn 13 Metal Fist
Turn 14 Metal Fist
Turn 15 No matter what you do Clockwork Gnome will just die
Bring in your Mechanical Pandaren Dragonling
Turn 16 Explode - The END
Your level pet will get all the EXP for being the last pet alive on your team.
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Saintgabrial wrote on 11/24/2016

Your Team
Clockwork Gnome (1-1-1)
Leleling Pet Level 1+
Mechanical Pandaren Dragonling


Turn 1 Pass
Turn 2 Build Turret
Turn 3-5 Repair
Turn 6 Build Turret
Turns 7 Pass
Turn 8 Metal Fist
Turn 9 Build Turret
Turn 10 Metal Fist - Serendipity dies and Grace comes in
Turn 11 Metal Fist - Grace will cast Lightning, sealing its own fate thanks to your turrets ^^
Turn 12 Build Turret
Turn 13 Metal Fist
Turn 14 Metal Fist
Turn 15 No matter what you do Clockwork Gnome will just die
Bring in your Mechanical Pandaren Dragonling
Turn 16 Explode - The END
Your level pet will get all the EXP for being the last pet alive on your team.
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Gimilkhad wrote on 12/20/2016

"Your level pet will get all the EXP for being the last pet alive on your team."

I've seen this said in a few different comments and had to chime in to say I haven't noticed pets getting any extra XP for being the last pet alive. Of course, I usually only do the pet battles during the bonus week when XP is tripled, but still. Whether they're the last one alive or not, I see the same numbers. Roughly 11,000 -12,000 per tamer.

Now, I do seem to recall that in the early days of MoP when battles were introduced, there was a thing where XP got split between all pets on the team, even the max level ones. If that were true, I think it got changed years ago so that XP is only split between pets that aren't max level. Since I never put more than one leveling pet on a team, I don't really know.
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(OP) Aranesh

wrote on 12/21/2016

Hey! You're right the amount of EXP is a definite amount for each trainer and level 25 pets do not take it away. The advantage of these "explode" strategies is a different one: you do not need to bring the small pet(s) into the active slot. It's often one or even two rounds saved which saves time, and limits the risk of the level pets taking direct damage, and therefore it's often a superior strategy :-)