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vs. You’ve Never Seen Jammer Upset

Strategy added by metaspirit

Average rating:

5

Ratings:

1

Incl. steps:

You’ve Never Seen Jammer Upset 142151
Special or not:0Special or not:111113877722177221

Skills: 1 1 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Speed Power
PB 1465 257 305
PS 1400 273 305
HP 1546 244 305
HH 1725 244 276
PP 1400 244 341


Special or not:0Special or not:11223395536755367

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Speed Power
HB 1546 273 273


2 ZL 1 0

Any Level 1+ Pet

Normaly jammer will die before ironstlette does more xp if Darkmoon Zeppelin kill's him can be random.

Turn 1: Wind-Up
Turn 2: Supercharge
Turn 3: Wind-Up
Turn 4: Use powerball until Iron Starlette is swaped with level pet .
swap back to iron starlette use powerball untill dead.Bring in your Darkmoon Zeppelin if iron starlette dies and use missile when enemy is below 614 health, Explode.
Leveling pet gets all the XP.

Turn 1
Wind-Up Turn
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 2
Supercharge
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 3
Wind-Up
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 4
powerball
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 5
powerball
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 6
Swap back to Iron starlette
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 7
Use powerball until he dies if you die use missile (Darkmoon Zepplin)
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer
Turn 8
When enemy is below 614 health, Explode. Leveling pet gets all the XP
Iron Starlette
Wind-Up
Powerball
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Jammer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Powerball
Supercharge
Missile
Explode
Decoy
Jammer

Yes, yes I am he... wait, can you hear me? Hello. Test, test 123. Hello?



2 Alternatives

1 Comment (EN)

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AusChameleon wrote on 05/14/2019

This is in the humanoid family battler section.
Not humanoid and not all lvl 25 for FB.
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Chameleon#1674

wrote on 05/14/2019

whoops, never mind, it's not part of Family Battler anyway lol