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vs. Captured Evil

Strategy added by DragonAfterDark

29

Average rating:

5

Ratings:

50

Incl. steps:

Click the button to copy the script into your clipboard:

ability(Acidic Goo:369) [ ! enemy.aura(Acidic Goo:368).exists ]
ability(Predatory Strike:518) [ enemy.hp > 420 ]
ability(#3) [ enemy(#3).played ]
ability(Dive:564)
ability(Cauterize:173) [ enemy.hp > 273 ]
ability(#1)
change(next)
Captured Evil 141046
Special or not:0Special or not:91112895163551635

Skills: 1 1 1
Breed: Any

Scooter the Snail
This pet can have the following breeds:

Breed Health Speed Power
HH 1969 195 276


Special or not:0Special or not:210210616731967319

Skills: 1 * 2
Breed: Any

Darkmoon Hatchling
This pet can have the following breeds:

Breed Health Speed Power
SS 1400 325 260


Special or not:0Special or not:21214156132861328

Skills: 1 2 1
Breed: Any

Fire Beetle
This pet can have the following breeds:

Breed Health Speed Power
HS 1465 289 276
HP 1465 260 305
HH 1644 260 276


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Script provided by Prudentius

Medium XP
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy has been flagged as problematic and that makes Shenk sad.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Turn 1
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+3
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 4
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
If Lesser Charged Gale didn't use Rain Dance on Turn 4, then Ooze Touch until dead. If he did, Acidic Goo > Ooze Touch until dead
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+3
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 4+
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Bring in your Darkmoon Hatchling
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+
Peck if needed
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Mind Warper comes in
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1+
Peck until dead, Predatory Strike if you can.
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Bring in your Fire Beetle
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2
Cauterize (Skip this if 1 Burn will kill Mind Warper)
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3+
Scooter the Snail
Ooze Touch
Acidic Goo
Dive
Darkmoon Hatchling
Peck
Predatory Strike
Fire Beetle
Burn
Cauterize
Scorched Earth
Pass
Bring in your Scooter the Snail
Bring in your Darkmoon Hatchling
Bring in your Fire Beetle
Swap to your Scooter the Snail
Swap to your Darkmoon Hatchling
Swap to your Fire Beetle
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Scooter the Snail
Darkmoon Hatchling
Fire Beetle
Ooze Touch
Acidic Goo
Dive
Peck
Predatory Strike
Burn
Cauterize
Scorched Earth
Mind Warper
Lesser Twisted Current
Lesser Charged Gale

Capturing void creatures is fun they said. Nothing can go wrong they said.



3 Alternatives

9 Comments (EN)

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Telima wrote on 07/18/2019

I don't have a leveled Beetle so I substituted a S/S Dust Bunny (2/2/1) in the 3rd slot. Worked great and I finished the battle with the Bunny almost full HP.
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Prudentius

wrote on 01/09/2019

TD Script

ability(Acidic Goo:369) [ ! enemy.aura(Acidic Goo:368).exists ]
ability(Predatory Strike:518) [ enemy.hp > 420 ]
ability(#3) [ enemy(#3).played ]
ability(Dive:564)
ability(Cauterize:173) [ enemy.hp > 273 ]
ability(#1)
change(next)
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DavidG

wrote on 01/09/2019

It's worth setting up the Darkmoon Hatchling 1,2,2, and then using Hawk Eye if Predatory Strike is on CD and you're facing Mind Warper. Hawk Eye plus Predatory Strike is wasted on Mind Twister because of its Magic class trait.
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Desrosier

wrote on 01/05/2019

The Silkbead Snail worked perfectly to remove the first pet and do a huge chunk to the second. A SS Dust Bunny (2,2,1) then finished off the second and third pets with no issues - use Dodge and Burrow on CD, otherwise Flurry.
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TheGeneral#1678

wrote on 12/26/2018

Three silkbead snails will also work. Follow the general steps from the first turns 1-4, rinse and repeat.
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fr0z3night

wrote on 12/21/2018

Script

change(next) [self.dead]

ability(369) [enemy.round=1]
ability(564)
ability(369) [!enemy.ability(1062).usable & round=5]
ability(518) [enemy(#2).hp>420]
ability(518) [enemy(#3).active]
ability(172)
ability(173) [enemy(#3).hp>273]
ability(#1)
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Huncamunca wrote on 12/20/2018

Thanks for the strategy! I didn't have these beetles maxed out, but Crispin 1*2 works well as a substitute. He too has Burn, and his Flamethrower is like a short-term Scorched Earth.
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Anne wrote on 12/20/2018

Good setup, the only change i made was i used screech to reduce mind warp's speed
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fr0z3night

wrote on 12/21/2018

Script with screech

change(next) [self.dead]

ability(369) [enemy.round=1]
ability(564)
ability(369) [!enemy.ability(1062).usable & round=5]
ability(518) [enemy(#2).hp>420]
ability(518) [enemy(#3).active]
ability(357) [!enemy.aura(154).exists]
ability(172)
ability(173) [enemy(#3).hp>273]
ability(#1)
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ShinRyuuken

wrote on 12/12/2018

Good strat. Should probably change the early mention of Mind Warper to Lesser Twisted Current. I used an H/S Silkbead, since Scooter wasn't maxed, and the strat went fine. Probably would have been more close to what's written out if my snail hadn't taken a crit.