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vs. Only Pets Can Prevent Forest Fires

Strategy added by Aranesh

1

Average rating:

4

Ratings:

4

This strategy has been tested for Shadowlands and will continue to work after the Shadowlands Pre-Patch.

You can read more info about the upcoming pet battle changes here.

Incl. steps:

Click the button to copy the script into your clipboard:

ability(440) [enemy.round=1]
ability(595) [!weather(596)]
ability(421)
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
if [enemy(#2).active]
ability(369) [!enemy.aura(368).exists]
ability(445)
endif
if [enemy(#3).active]
ability(564)
ability(369) [!enemy.aura(368).exists]
ability(445)
endif
Only Pets Can Prevent Forest Fires 105093
Special or not:0Special or not:2211879662870

Skills: 2 1 1
Breed: Any

Sprite Darter Hatchling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


>308

2 ZL 10 0

Any Level 10+ Pet

Special or not:0Special or not:9111493622464930

Skills: 1 1 1
Breed: Any

Shimmershell Snail
This pet can have the following breeds:

Breed Health Power Speed
BB 1725 292 211
HH 1969 276 195
HP 1790 305 195


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

High XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 10+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy was created pre-Shadowlands and has not been tested or adapted. It might not work anymore.
Strategy was tested and will NOT work with Shadowlands. Needs major changes or removal.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Strategy last updated:
2020-04-02 15:03:46
Strategy created:
2017-06-12 21:51:26
56.2 65.2 (TomTom)
46980
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Turn 1
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 2
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 3+
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 2+
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Bring in your Level Pet
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1
Swap to your snail
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 2+
Acidic Goo and Ooze Touch until Devouring Blaze uses Armageddon to self-destruct (usually this is not necessary at all)
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Living Coals come in
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 2
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 3
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 4+5
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 6+
Ooze Touch until the fight is won
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame

Smoking hot!



7 Alternatives

39 Comments (EN)

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Turbobreakin wrote on 11/12/2020

Tested 11/12/2020 Sprite darter group worked, it just took forever for the snail to kill the last elemental. It was a battle of attrition. (edited)
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Shywillow

wrote on 11/12/2020

strat / script doesnt work last one just heals through it

I just ended up using water skimmer jet / rain/ pump and water spirit jet / dive / whirlpool

worked far better (edited)
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D3adbolt

wrote on 11/02/2020

This strat works as of Pre-Patch 9.0.
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PastelPrince

wrote on 09/26/2020

Used Sprite Darter (S/S) and Scooter the Snail (H/H) & Silkbead Snail (B/B) and just could not get passed the last pet no matter the order of abilities I tried with the Snail(s)
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D3adbolt

wrote on 11/02/2020

I don't see how this failed for you unless you missed a step, I've used this 20+ times never fails, takes a bit of time but it works. Try posting your log next time so we can see what happened/happens.
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Wulfy

wrote on 03/07/2018

Crazy easy guide- Any frog (1,2,1) & Mud Jumper (1,1,2) & any level 5+ to swap in

1st enemy
cleansing rain
water jet x3

2nd enemy comes in
kiss (try for that 25% chance, or water jet for extra damage)
frog dies, bring in the mud jumper

pump
water jet
pump

3rd enemy comes in
pump your way to victory (swap here to level pet)
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waterjetpump wrote on 03/08/2018

must've gotten lucky, have yet to get this to even come close to working
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Wulfy

wrote on 03/08/2018

Where is it going sideways for you? Ive been following this for a while now.
Both pets are 257/273?
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Evil wrote on 08/03/2017

Eternal Strider (1,2,2) Slithershock Elver (1,1,2)

vs 1st enemy pet:
Pump, Cleansing Rain, Pump

vs 2nd enemy pet:
Pump, Pump (now your Strider dies)

Bring Slithershock Elver
If Elver is faster than 273 speed, use Deep Bite, if slower- pass, enemy pet will explode.

vs 3rd enemy pet
Deep Bite, Dodge, Pass (to get rid of enemy pet shield), Pump, Pump, Deep Bite to finish if needed (depends of breed)


TLDR:

Eternal Strider --> Press 3,2,3,3,3 -> your pet dies, bring
Slithershock Elver --> Press 1,1,2,Pass,3,3,1


Preferable Breeds:

Eternal Strider- P/S
Slithershock Elver ANY except H/P and H/B

Tactic tested with P/S Eternal Strider and both P/P and S/S Slithershock Elver

100% efficient.
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Poobler wrote on 12/06/2017

This strat works really well, thank you for taking the time to post it! I made a TD script for it - it's nothing fancy and I'm sure it can be cleaned up significantly but it gets the job done. :)

change(#2) [self(#1).dead]
if [enemy(#2).active & self(#1).dead]
standby
endif
if [enemy(#2).active]
ability(Pump)
endif
if [enemy(#3).active]
ability(Deep Bite) [enemy.round=1]
ability(Dodge) [enemy.round=2]
standby [enemy.round=3]
ability(Deep Bite) [enemy.hp<250]
ability(Pump)
endif
ability(Cleansing Rain) [enemy.round=2]
ability(Pump)
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Evil wrote on 08/03/2017

Probably everyone knows the nr 2 alternative tactic with 2 or 3 Striders (which is much better than main tactic!)

but i would like to share with something else and super efficient (always works!)

Tactic in the post above ;)
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MolsonofAle wrote on 08/02/2017

This worked for me. Was close but worked. Level pet got 4500 xp.
Thanks :-)
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Geki wrote on 07/19/2017

For second pet I'd use the purple puffer. He swaps in, eats the armageddon. Healing touch, load up the pump. Wait for him to finish his heal and the armor plating to drop off. Then a pump-buffed water jet and release the pump and he's gone.
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WInterfall wrote on 07/18/2017

This does not work for me at all, Snail dies before Devouring Blaze is even close to dead.
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Geki wrote on 08/24/2017

I'm really confused. The spriteling should down cackling flame and get devouring blaze down low enough before it dies that the first thing it wants to do to your snail pet is self destruct.
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Anonymous wrote on 12/07/2017

Yeah, no clue what this is about. Tried with both a Sprite Darter Hatchling and an S/S Nether Faerie Dragon and multiple snail breeds, and the snail just has no chance against Devouring Blaze. The 3 Striders and the most recent comment with the Slithershock Elver are MUCH better stats. Don't bother with this one.
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Hobbyhorse wrote on 07/01/2017

I did use a Strider as last pet (1-2-2). Select Strider with most healt.

Turn 1: Evanescence
Turn 2: Moonfire
Turns 3+: Arcane Blast until Cackling Flame is dead

Devouring Blaze comes in
Turn 1: Evanescence
Turns 2+: Arcane Blast until your Sprite Darter Hatchling dies
Bring in your Level Pet
Turn 1: Swap to your Strider

If Sprite Darter Hatchling dies and Devouring Blaze is still alive, change to level pet, then Strider, use Pump twice.

Turn 1: Pump
Turn 2: Cleansing Rain
Turn 3: Water Jet
Turn 4: Water Jet
Turn 5+: Pump

TD Script for Sprite Darter Hatchling - Any Level 10+ Pet - Any Strider

change(#3) [self(#2).active]
ability(Evanescence:440) [enemy.round=1]
ability(Moonfire:595) [weather(Scorched Earth:171)]
ability(Pump:297) [enemy(#2).active]
ability(Pump:297) [!enemy.aura(Extra Plating:391).exists]
ability(Cleansing Rain:230) [enemy.round=2]
ability(#1)
change(#2)
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Emsarrev wrote on 06/30/2017

Using the TD Script my snail used dive on the first round vs Living Coals, doesn't seem intended. Using a H/H Scooter the Snail (Rare). It was able to finish the fight with just acidic goo + ooze touch though I think it would've been quite a lot faster if the dive wasn't reduced on his shield.