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vs. Mo'ruk

50

Average rating:

5

Ratings:

40

Incl. steps:

Click the button to copy the script into your clipboard:

change(#2) [ enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(Decoy:334) [ self.aura(Acidic Goo:368).exists ]
ability(Decoy:334) [ enemy.ability(Headbutt:376).duration < 2 ]
ability(Explode:282) [ enemy(#3).hp < 618 ]
ability(Surge of Power:593) [ enemy.hp < 1110 ]
ability(#1)
change(#1)
Mo'ruk 66733
Special or not:0Special or not:11223395536755367

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Speed Power
HB 1546 273 273


Special or not:0Special or not:121211526866268662

Skills: 2 1 2
Breed: Any

Chrominius
This pet can have the following breeds:

Breed Health Speed Power
HH 1644 260 276


2 ZL 1 0

Any Level 1+ Pet

Strategy by Rendigar published on Warcraft Pets.

Nice strategy where you can bring a level 1 pet along. However due to some spells involved, it has a risk of about 10% to fail.

High XP
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Level 1+
You can use this strategy to carry a level 1 level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Tag_Desc_Flagged
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Turn 1
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 2
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turns 3+
Missile until Woodcarver is dead
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Lightstalker comes in
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 1
Swap to Chrominius
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 2
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 3
Surge of Power – Lightstalker dies
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Needleback comes in and kills Chrominius
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Bring back in your Darkmoon Zeppelin
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 1
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 2
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turn 3
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Turns 4+
Missile until Needleback is below 619 health
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver
Your level pet enjoys the XP!
Darkmoon Zeppelin
Missile
Explode
Decoy
Chrominius
Arcane Explosion
Howl
Surge of Power
Any Level 1+ Pet
Pass
Bring in your Darkmoon Zeppelin
Bring in your Chrominius
Bring in your Level Pet
Swap to your Darkmoon Zeppelin
Swap to your Chrominius
Swap to your Level Pet
Woodcarver comes in
Lightstalker comes in
Needleback comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Chrominius
Level Pet
Missile
Explode
Decoy
Arcane Explosion
Howl
Surge of Power
Needleback
Lightstalker
Woodcarver

That caterpillar surely is artistic!



10 Alternatives

7 Comments (EN)

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6

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Prudentius

wrote on 08/01/2018

TD Script
change(#2) [ enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(Decoy:334) [ self.aura(Acidic Goo:368).exists ]
ability(Decoy:334) [ enemy.ability(Headbutt:376).duration < 2 ]
ability(Explode:282) [ enemy(#3).hp < 618 ]
ability(Surge of Power:593) [ enemy.hp < 1110 ]
ability(#1)
change(#1)

Notes: You can ditch Howl since Lightstalker isn't going to kill Chrominius. All you want is Chrominius to eat the first Headbutt from Needleback which requires surviving the Grasp damage first. This adds some cushion in case Missile damage was low on Woodcarver causing that stage of the fight to extend into a 6th turn and a fresh Acidic Goo debuff ticking on your Darkmoon Zeppelin. Replacing Howl with a second Arcane Explosion cast will get this done. Also Moth Balls damage is highly variable because of the 50% change to miss.
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Zafferg

wrote on 09/12/2018

Thanks for this, really good
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3

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Eekwibble

wrote on 03/12/2018

TDScript for this battle:

standby [ self.aura(Asleep:498).exists ]
if [ enemy(#3).active ]
ability(#2) [ enemy.hp<619 & self(#2).dead ]
ability(#3) [ enemy.ability(#1).duration=1 & self(#2).dead ]
ability(#1)
change(#1)
endif
if [ enemy(#2).active ]
change(#2)
ability(#2)
ability(#3)
endif
ability(#3) [ round=2 ]
ability(#1)

This ignores the AE on Chrominius' first round and instead uses it if he's still alive after recovering from SoP.
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Alexandra wrote on 01/22/2018

Perfect strat. Never failed me.
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Ralthor wrote on 06/05/2017

Today @ step 5 Chrominius got stunned. Not sure if you should skip the AE or pass then carry on from the AE. In this script I passed that step and went on to Howl > Surge of power and it worked out. I havent done the math, but at first glance the only way is should make a differenc is if the AE is required to lower Needlebacks health so you can get to Explode range faster.

standby [self.aura(Asleep).exists]
ability(Decoy) [self.round=3 & enemy(#2).dead]
ability(Explode) [enemy.hp<618 & enemy(#2).dead]
ability(Decoy) [round=2]
change(#2) [enemy(#1).dead]
ability(Howl) [self.round=2]
ability(Surge of Power) [self.round=3]
ability(Arcane Explosion)
change(#1)
ability(Missile)
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Dead wrote on 08/28/2017

This script doesn't work if Chrominus doesn't get sleep, it got stuck in a loop of swaping in and out Chrominius.

To fix it just remove [self.round=2] and [self.round=3]. from howl and surge of power. Script will work as intended, even if Chrominus gets put to sleep.
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Prudentius

wrote on 08/01/2018

This is the reason I try to never use static round conditions in the scripting. No adaptability.
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Macgam wrote on 12/23/2016

works awesome
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Anonymous wrote on 01/07/2016

Am I missing something here or don't you switch in your level pet?
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Aranesh

wrote on 01/07/2016

It's true, the level pet is not being switched in. It works nevertheless because your last pet, the Darkmoon Zep, destroys itself along with the enemy. All XP then goes to the remaining pet alive - your levelling pet :-)
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Gráinne

wrote on 06/23/2015

You don't have a 10% fail chance if you change the strat a bit.

1. Why Arcane Explode as Chrominius' first move? Quite unnecessary. Howl + Surge of Power is a 100% kill on Lightstalker. But that's not critical.

2. With Needleback, I believe you will always win if you just deploy your Decoy one round before Needleback's Headbutt comes off cooldown.

I haven't done solid numbers, but this strat, as I use it, has never failed on this fight, so the risk is far less than 10%
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Aranesh

wrote on 06/23/2015

True, I found that as well. The problem I have with it is, that Needleback is not using his spells in a fixed rotation. That means without an addon, there is no easy way to predict the next Headbutt. And I usually do not want to rely strats on addon usage. So this is the next best thing I found.
Chrominius' Arcane Explosion is a way to reduce Needlebacks health a bit. I tried with several Arcane Explosions but then Chrominius runs the risk of getting stunned + killed too fast. It's unnecessary in most fights but it saved me in one try ^^