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vs. Dazzling Dance

Strategy added by Shenk

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Incl. steps:

Dazzling Dance 0
Special or not:0Special or not:1212724635507240

Skills: 2 1 2
Breed: SS

Alpine Foxling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 260 325
PB 1465 289 273

Breeds marked in red are not suited for this strategy.

=325

Special or not:0Special or not:1212188710623218870

Skills: 2 1 2
Breed: Any

Wyrmy Tunkins
This pet can have the following breeds:

Breed Health Power Speed
PB 1465 289 273


Special or not:0Special or not:122111836982011830

Skills: 2 2 1
Breed: Any

Son of Animus
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260


This team was kindly suggested to me by Kovok.
The Dazzling Dance empowers two pets that gain an exceptionally big boost in effectiveness by being faster than their opponent.

Breed
At least one of the pets for this strategy require the use of a specific breed.
AF
Always maintain the Dazzling Dance. It is the quintessence of this strategy. After that you could swap out to one of the other pets. If not keep Crouch up.
Alpine Foxling
Flurry
Crouch
Dazzling Dance
Wyrmy Tunkins
Corrosion
Jar of Smelly Liquid
Buuurp!
Son of Animus
Batter
Touch of the Animus
Extra Plating
Pass
Bring in your Alpine Foxling
Bring in your Wyrmy Tunkins
Bring in your Son of Animus
Swap to your Alpine Foxling
Swap to your Wyrmy Tunkins
Swap to your Son of Animus
An enemy pet comes in
Any standard attack will finish the fight
 
Alpine Foxling
Wyrmy Tunkins
Son of Animus
Flurry
Crouch
Dazzling Dance
Corrosion
Jar of Smelly Liquid
Buuurp!
Batter
Touch of the Animus
Extra Plating
WT
With the speed buff it will most likely be faster than your opponent. In that situation Jar of Smelly Liquid becomes on of the most broken abilities in game, as you can keep it on the target all the time.
Alpine Foxling
Flurry
Crouch
Dazzling Dance
Wyrmy Tunkins
Corrosion
Jar of Smelly Liquid
Buuurp!
Son of Animus
Batter
Touch of the Animus
Extra Plating
Pass
Bring in your Alpine Foxling
Bring in your Wyrmy Tunkins
Bring in your Son of Animus
Swap to your Alpine Foxling
Swap to your Wyrmy Tunkins
Swap to your Son of Animus
An enemy pet comes in
Any standard attack will finish the fight
 
Alpine Foxling
Wyrmy Tunkins
Son of Animus
Flurry
Crouch
Dazzling Dance
Corrosion
Jar of Smelly Liquid
Buuurp!
Batter
Touch of the Animus
Extra Plating
Other than that just alternate between the two dots.
Alpine Foxling
Flurry
Crouch
Dazzling Dance
Wyrmy Tunkins
Corrosion
Jar of Smelly Liquid
Buuurp!
Son of Animus
Batter
Touch of the Animus
Extra Plating
Pass
Bring in your Alpine Foxling
Bring in your Wyrmy Tunkins
Bring in your Son of Animus
Swap to your Alpine Foxling
Swap to your Wyrmy Tunkins
Swap to your Son of Animus
An enemy pet comes in
Any standard attack will finish the fight
 
Alpine Foxling
Wyrmy Tunkins
Son of Animus
Flurry
Crouch
Dazzling Dance
Corrosion
Jar of Smelly Liquid
Buuurp!
Batter
Touch of the Animus
Extra Plating
SoA
Another pet with a strong moveset but too low base speed. Touch of the Animus can heal any pet that attacks the target. Multi-hit abilities are especially effective.
Alpine Foxling
Flurry
Crouch
Dazzling Dance
Wyrmy Tunkins
Corrosion
Jar of Smelly Liquid
Buuurp!
Son of Animus
Batter
Touch of the Animus
Extra Plating
Pass
Bring in your Alpine Foxling
Bring in your Wyrmy Tunkins
Bring in your Son of Animus
Swap to your Alpine Foxling
Swap to your Wyrmy Tunkins
Swap to your Son of Animus
An enemy pet comes in
Any standard attack will finish the fight
 
Alpine Foxling
Wyrmy Tunkins
Son of Animus
Flurry
Crouch
Dazzling Dance
Corrosion
Jar of Smelly Liquid
Buuurp!
Batter
Touch of the Animus
Extra Plating
The general gameplay becomes pretty similar to the Alpine Foxling.
Alpine Foxling
Flurry
Crouch
Dazzling Dance
Wyrmy Tunkins
Corrosion
Jar of Smelly Liquid
Buuurp!
Son of Animus
Batter
Touch of the Animus
Extra Plating
Pass
Bring in your Alpine Foxling
Bring in your Wyrmy Tunkins
Bring in your Son of Animus
Swap to your Alpine Foxling
Swap to your Wyrmy Tunkins
Swap to your Son of Animus
An enemy pet comes in
Any standard attack will finish the fight
 
Alpine Foxling
Wyrmy Tunkins
Son of Animus
Flurry
Crouch
Dazzling Dance
Corrosion
Jar of Smelly Liquid
Buuurp!
Batter
Touch of the Animus
Extra Plating



2 Alternatives

1 Comment (EN)

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Anonymous wrote on 07/11/2019

Isn't this strategy way better with Royal Peachick? You get a free swap with feign dead.
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Berendain

wrote on 11/04/2019

If you only use the pet for the Dazzling Dance, then yes. But The Alpine Foxling can hold its own better than the Peachick can. With Dazzling Dance up, Flurry will hit an extra time unless the enemy pet is 406 speed or higher, and Crouch will be active for an extra round with the same exceptions. While you usually don't want to keep the Foxling out for too long and risk losing it in situations where you need to backup Tunkins with a second dance, the Foxling is an excellent counter to Undead pets which Tunkins should still be fearful of. (edited)
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(OP) Shenk

wrote on 11/04/2019

that sums it up pretty much. the foxling is a decent pet even without the dance, whereas the peachick struggles to deal some meaningful damage and is more of a support pet