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vs. Therin Skysong

Strategy added by RBidel#1815

2

Average rating:

3.2

Ratings:

5

This strategy has not been tested for the upcoming pet battle changes with Shadowlands, yet.

To learn more about Xu-Fu's preparation process, please read the news announcement.

Incl. steps:

Click the button to copy the script into your clipboard:

if [enemy(Logic:2802).active]
if [self(#1).active]
use(Decoy:334)
change(#2) [self.ability(#3).duration=7]
use(Thunderbolt:779)
endif
if [self(#2).active]
use(Decoy:334)
change(#3) [self.ability(#3).duration=7]
use(Flamethrower:503)
endif
if [self(#3).active]
use(Decoy:334)
change(#1) [self.ability(#3).duration=7]
use(Missile:777)
endif
endif
if [enemy(Math:2803).active]
use(Decoy:334)
use(Thunderbolt:779)
use(Flamethrower:503)
use(Missile:777)
use(Breath:115)
change(next)
endif
Therin Skysong 160207
Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


Special or not:0Special or not:110214678528414670

Skills: 1 * 2
Breed: Any

Sky-Bo
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260
SS 1400 260 325


Special or not:0Special or not:3102339553673390

Skills: 1 * 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

This is my first strategy and it's heavily based on the strategy from Thuggy2119. Instead of going with 2 Sky-Bos, I used a Darkmoon Zeppelin since it too has Decoy. From my understanding, you really just need 3 pets with Decoy and you'll be fine. Mechanical Pandaren Dragonling is nice because it also has Thunderbolt which is strong against Mechanical pets. This strategy negates most of the RNG. Thanks to Onuava for the TD script,

Medium XP
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
181914
282033
382138
492231
592310
6102376
7102429
8112468
9122495
10122508
11132508
12142495
13152468
14162429
15162376
16172310
17182231
18192138
19202033
20211914
21211782
22221637
23231478
24241307

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Enemy Pets:
Strategy last updated:
2020-09-18 16:13:53
Strategy created:
2020-09-15 18:20:59
1037
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Turn 1
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 2
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 3
Swap to your Sky-Bo
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 4
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 5
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 6
Swap to your Darkmoon Zeppelin
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 7
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 8
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Turn 9
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Repeat Steps 1-9 until Logic dies for good
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Math comes in
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Priority 1
Use Decoy when it's off CD
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Priority 2A
If your current pet is the Mechanical Pandaren Dragonling, use Thunderbolt when off CD
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Priority 2B
If your current pet is your Sky-Bo, use Flamethrower as filler
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Priority 2C
If your active pet is the Darkmoon Zeppelin, use Missile as filler
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy
Priority 3
If your active pet is the Mechanical Pandaren Dragonling, use Breath as filler
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Sky-Bo
Flamethrower
Decoy
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Sky-Bo
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Sky-Bo
Swap to your Darkmoon Zeppelin
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Sky-Bo
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Flamethrower
Decoy
Missile
Decoy



14 Alternatives

2 Comments (EN)

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2

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Onuava

wrote on 09/17/2020

I wasn't having any luck with other strats and was missing certain pets, so I decided to give yours a test. Noticed you didn't have a TD script yet so whipped this up since I hate manually doing it, lol. Not sure if that's what you meant for the Math portion, but it worked for me (my Sky-Bo is also P/P).

if [enemy(Logic:2802).active]
if [self(#1).active]
use(Decoy:334)
change(#2) [self.ability(#3).duration=7]
use(Thunderbolt:779)
endif
if [self(#2).active]
use(Decoy:334)
change(#3) [self.ability(#3).duration=7]
use(Flamethrower:503)
endif
if [self(#3).active]
use(Decoy:334)
change(#1) [self.ability(#3).duration=7]
use(Missile:777)
endif
endif
if [enemy(Math:2803).active]
use(Decoy:334)
use(Thunderbolt:779)
use(Flamethrower:503)
use(Missile:777)
use(Breath:115)
change(next)
endif
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1

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(OP) RBidel#1815

wrote on 09/18/2020

Thank you for writing this script for me! I will include it in my strategy and I'll make sure to give credit to you. I'll test this script later today.
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Puny

wrote on 09/15/2020

I just can not get this strategy to work, Math constantly swaps the bots around and then kills them off.
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(OP) RBidel#1815

wrote on 09/16/2020

Thanks for the comment! I have revised the strategy to include what to do when Math comes in.
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Gráinne

wrote on 09/16/2020

In a bit of nice timing, I had seen Puny's comment and gone in to check it out. When I got to Therin, I pulled up this page and said "HUH?? That's not what I remember??"

Then I saw your comment about the update. :)

I tested using a P/P Sky-bo, because I thought it would be slightly more vulnerable to bad RNG.

The strat, with the instructions NOT to keep swapping after Math comes in, worked for me, though it was close.
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(OP) RBidel#1815

wrote on 09/16/2020

Thank you for testing with a P/P Sky-Bo! I only have an S/S. With all the decoys, I figured that the Sky-Bo should be able to survive regardless of breed.