Murlocs, Harpies, and Wolvar, Oh My! | Dragons! | Flock Together | The Lil' Necromancer | Mousing Around |
Master of Magic | ![]() | Best of the Beasts | Aquatic Acquiescence | Roboteer |
Strategy added by Chasmine
6
6
Average rating: |
4.3 |
Ratings: |
12 |
Your vote: |
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Any Level 2+ Elemental
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Elemental Leveling pet needs 162+ Health. Pass if Sleeping.
Script thanks to AramilGaeda |
Script |
2 | 4.8 ![]() |
N/A | 38 ![]() |
110
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1:50
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17+ | |
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Any Level 25+ Elemental
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Jean
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Breed |
2 | 4.6 ![]() |
N/A | 10 ![]() |
111
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1:51
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17-18 | |
Chasmine
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Script thanks to Tiggles
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Script |
2 | 4.3 ![]() |
N/A | 6 ![]() |
114
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1:54
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17 | |
Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
214
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3:34
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23 | |||
Script |
2 | 4.6 ![]() |
N/A | 3 ![]() |
143
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2:23
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23+ |
Incl. steps:
Substitutes:
1 / 3
1 / 2
Script thanks to Tiggles
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Night gathers, and now my watch begins.
4
wickedwitch wrote on 2016-12-16 09:34:18
Photosynthesis on cd
Sunlight on cd
Poison Branch spam
easy fight
0
gent wrote on 2016-12-30 17:23:44
0
Zick wrote on 2017-01-09 14:39:13
0
Nightwolf wrote on 2017-01-10 02:08:05
0
Bless wrote on 2017-01-30 23:46:19
0
Tarelgeth wrote on 2017-05-16 18:48:25
3
Thordros#1784
wrote on 2017-12-31 15:12:23
TD Script for this strategy:
ability(Photosynthesis) [!self.aura(Photosynthesis).exists]
ability(Sunlight)
ability(Ironbark)
standby
0
KyooShoo wrote on 2018-01-31 10:22:09
1
serephita
wrote on 2023-03-19 00:30:56
1
SilkCharm
wrote on 2021-01-20 03:19:36
1
Bruman#1853
wrote on 2020-10-18 11:43:49
4
Tiggles
wrote on 2020-10-11 05:31:33
ability(Flame Breath:501) [enemy(Breezy Book:1897).active]
ability(Conflagrate:179) [enemy.aura(Immolate:177).exists]
ability(Immolate:178) [enemy.aura(Flame Breath:500).exists & !enemy.aura(Immolate:177).exists]
ability(Immolate:178) [enemy.aura(Immolate:177).duration <=2 & enemy.aura(Immolate:177).exists]
ability(Flame Breath:501)
change(Pandaren Water Spirit:868) [self(Fel Flame:519).dead]
ability(Geyser:418) [enemy.aura(Undead:242).exists]
ability(Dive:564) [enemy(Delicate Moth:1899).active]
ability(Water Jet:118)
standby [self.aura(Asleep:498).exists]
ability(Feedback:484) (edited)
3
Cirdan
wrote on 2020-07-21 13:43:33
1
voodoomon
wrote on 2020-05-23 05:40:22
2
Eder wrote on 2017-01-30 16:35:12
1
Anonymous wrote on 2017-09-05 20:10:45
1
iphegenia#1809
wrote on 2019-10-20 16:07:11
0
Sanayrin
wrote on 2018-10-06 09:59:57
0
Tie wrote on 2017-06-06 09:49:49
2
Paww
wrote on 2017-12-31 17:06:32
0
Deadjames wrote on 2017-02-11 17:35:45
0
Anonymous wrote on 2017-06-26 15:57:25
0
Macifattyne wrote on 2017-03-15 14:08:41
+ Elem.Geode
0
Leatherworks wrote on 2017-03-15 05:32:50
Water spirit RNG wasn't great but the Flapper finished it off at lvl 24 with:
Lightning Shield
Thunderbolt
Tailslap.
0
Xna - Doomhammer wrote on 2017-03-12 05:52:16
I used Crimson Geode (1,2,2), Pand Water Spirit (1,2,1), Kirin Tor Familiar (2,1,1).
With Geode use Elem bolt, Amplify Magic, Feedback x 2. Spirit swops in.
Feedback, Amplify, Feedback x 3.
Geode dies. Bring in water spirit.
Dive. Spirit dies. Breezy comes in. Water jet until breezy dead.
Moth comes in.
Whirlpool and Water jet if possible.
Water spirit dies.
With kirin tor , use gravity, arcane blast.
0
Anonymous wrote on 2017-03-05 07:08:42
Jolt>Lightning Shield>Jolt>Paralyzing Shock and Breezy Book is dead. Helpful Spirit comes in and refreshes Curse of Doom, denying the first one.
0
Tacticssl wrote on 2017-02-11 11:41:48
0
Raimu wrote on 2017-01-02 16:34:47
0
platetits wrote on 2017-01-09 10:54:01
0
Puidwen wrote on 2016-11-30 23:06:14
0
Anonymous wrote on 2016-11-30 08:02:03
0
Anonymous wrote on 2016-11-30 16:33:40
0
Fawnix wrote on 2016-10-21 00:33:19
0
Janitor wrote on 2016-10-31 09:46:58
Just make sure you hit Delicate Moth with Geyser because without that stun it is likely to murder the rest of your team.
0
Bliss wrote on 2016-10-20 17:32:46
Scorched Earth
Conflagrate
Flame Breath
till fel flame died...
Crab:
Conflagrate
Burn
Cauterize
Crab died with Moth at half life, left crab in after stun
Sproutling
Blinding Poison
Natures Ward
Lash x 2 Dead Moth.
0
Seriphe wrote on 2016-10-20 14:41:44
Start with Fire: 2, 3, 1 spam 1 til it dies.
Still Fire. 1, 2, 3, 1 til it dies.
Water never got a hit in, but I tried. Can prob exclude and go straight to next.
Waveling: 3, 2, 1, 1
0
Anonymous wrote on 2016-10-16 23:40:29
0
Nivmizzet wrote on 2016-10-19 16:00:58
0
Gil wrote on 2016-10-20 13:06:50
0
Akasut wrote on 2016-10-19 16:29:36
0
Darkbier wrote on 2016-10-19 07:05:16
http://www.wowhead.com/npc=106552/nightwatcher-merayl#comments
1. Tiny Snowman (who only has one breed) with Magic Hat, Call Blizzard, Deep Freeze. (This is the most important pet as he kills the first two pets from Nightwatcher Merayl; the other two don't really matter so feel free to swap the other two out as you see fit - the ones I chose were awful but they worked)
2. Molten Corgi (who only has one breed) with Flamethrower, Superbark, Puppies of the Flame
3. Living Sandling (Mine was H/P) with Punch, Stoneskin, Quicksand
Round 1: Tiny Snowman casts Blizzard, Breezy Book casts Curse of Doom
Round 2: Tiny Snowman casts Magic Hat, Breezy Book casts Inner Vision (which doubles his damage next round)
Round 3: Tiny Snowman casts Deep Freeze, stunning Breezy Book
Round 4: Tiny Snowman casts Magic Hat while Breezy Book swaps out for Helpful Spirit
Round 5: Tiny Snowman casts Call Blizzard, Helpful Spirit casts Curse of Doom which only increases the previous Curse of Doom to four rounds as it had not yet gone off - note that after five rounds you have not taken damage yet
Round 6: Tiny Snowman casts Magic Hat, Helpful Spirit casts Grave Destruction
Round 7: Tiny Snowman casts Magic Hat, Helpful Spirit casts Arcane Explosion
Round 8: Tiny Snowman casts Deep Freeze, stunning Helpful Spirit
Round 9: Tiny Snowman casts Call Blizzard while Helpful Spirit swaps out for Breezy Book
Round 10: Tiny Snowman casts Magic Hat, killing Breezy Book
Round 11: Tiny Snowman casts Magic Hat, killing Helpful Spirit while he casts Curse of Doom
Round 12: Tiny Snowman casts Magic Hat (although since it's an undead's immortal round you can just pass here too), Helpful Spirit casts Grave Destruction
Round 13: Delicate Moth comes in and kills Tiny Snowman
(At this point you have two pets of yours to kill one moth so like I said, use any elementals you like - the ones I chose were poor but they got the job done)
Round 14: Delicate Moth casts Counterspell, Molten Corgi can't attack
Round 15: Delicate Moth casts Slicing Wind, Molten Corgi casts Flamethrower
Round 16: Delicate Moth casts Slicing Wind, killing Molten Corgi which puts Living Sandling in to battle
Round 17: Delicate Moth casts Moth Dust (which didn't put me to sleep), Living Sandling casts Quicksand which reduces the speed of the enemy by 50% which is important since it's a flying pet
Round 18: Living Sandling casts Punch, Delicate Moth casts Counterspell
Round 19: Living Sandling casts Punch, Delicate Moth dies
0
Mike wrote on 2016-10-19 06:10:47
0
Azirth wrote on 2016-10-16 20:46:15
0
Theia wrote on 2016-10-16 15:01:12
0
chasmine wrote on 2016-09-13 19:30:43
Fel flame (2-1-1)
PWS (1-2-2)
Elementium Geode (1-2-1)
Start with flame, spam 1 till book dies.
On spirit 1-2-1 till flame dies. Spirit should have something like 200hp.
Change to PWS. 1-3-2. Somewhere here PWS should die. If not - use 1 again.
Change to geode. 1 till death of moth. Profit
0
Ssparkles wrote on 2016-09-30 06:01:39
0
Aranesh
wrote on 2016-10-16 13:02:23
0
Jeack wrote on 2016-09-11 01:11:46
0
Anonymous wrote on 2016-09-12 21:38:21
0
Aranesh
wrote on 2016-10-16 12:59:50
0
Pich wrote on 2016-09-11 23:27:29
He's not even close to death when I cast it.
0
Niki wrote on 2017-03-15 14:31:20
0
Vitess wrote on 2018-03-15 12:59:23
0
Максим wrote on 2017-06-27 01:01:38
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