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vs. Bucky

Strategy created by Aranesh

1

Average rating:

5

Ratings:

4

Turn 1

Pass - your Darkmoon Zeppelin is forced in

Turn 2

Thunderbolt

Turn 3

Missile

Turn 4

Bombing Run

Turn 5

Pass - your Lil' Bling is forced in

Turn 6

Make it Rain

Turns 7-9

Inflation - your Darkmoon Tonk is swapped in

Turn 10

Ion Cannon - Bucky dies

Bucky 128013
Special or not:0Special or not:11123385535655356

Skills: 1 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Speed Power
HP 1627 260 273


Special or not:0Special or not:11113395536755367

Skills: 1 1 1
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Speed Power
HB 1546 273 273


Special or not:0Special or not:121113207301173011

Skills: 2 1 1
Breed: Any

Lil' Bling
This pet can have the following breeds:

Breed Health Speed Power
SS 1400 325 260


Turn 1 Pass - your Darkmoon Zeppelin is forced in
Turn 2 Thunderbolt
Turn 3 Missile
Turn 4 Bombing Run
Turn 5 Pass - your Lil' Bling is forced in
Turn 6 Make it Rain
Turns 7-9 Inflation - your Darkmoon Tonk is swapped in
Turn 10 Ion Cannon - Bucky dies

I didn't kill your father. Wait, wrong franchise?




7 Comments (EN)

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1

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Shiny#1629

wrote on 02/14/2018

I used my pvp mech team: clockwork gnome, mechanical pandaren dragonling, cogblade raptor.
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0

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Lisma wrote on 12/24/2017

Mechanical Team:
Any Mechanical
Sunreaver Micro-Sentry (P/P) - x, 2, 1
Lil' Bling (S/S) - 2, x 1

Any Mechanical:
1 - pass, Sunreaver Micro-Sentry swapped in

Sunreaver Micro-Sentry:
1-2 - Haywire
3 - Call Lightning
4 - pass, Lil' Bling swapped in

Lil' Bling:
1 - Make it Rain
2+ - Inflation

If Bucky is still alive finish him with Any Mechanical.
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3

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Prudentius

wrote on 11/05/2017

TD Script

ability(#3)
ability(Bombing Run:647) [ enemy.ability(Void Gate:1967).duration < 1 ]
ability(#1)

* The .usable conditional for an ability check will be false if a mutli-round attack is in progress
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-1

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Anonymous wrote on 09/23/2017

standby [enemy.round=1]
ability(Thunderbolt:779) [enemy.round=2]
ability(Missile:777) [enemy.round=3]
ability(Bombing Run:647) [enemy.round=4]
standby [enemy.round=5]
ability(Make it Rain:985) [enemy.round=6]
ability(Inflation:1002) [enemy.round=7]
ability(Ion Cannon:209)
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Darielyia wrote on 09/23/2017

Worked perfectly....Ion Cannon was a bit of an overkill but hey why not right!
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Becca wrote on 09/16/2017

Since I do not have Darkmoon Tonk and Lil' Bling I had to find another strategy. Based on the strategy above and this comment on wowhead http://www.wowhead.com/npc=128013/bucky#comments:id=2520324 I came up with Ion Starlett (1,1,1), Darkmoon Zeppelin (1,1,2) and Cogblade Raptor(2,2,1)
Starlett: Pass (swaped with Zeppelin)
Zeppelin: Bomb, Missile, Decoy, Missile, Bomb, Missile (dies with third swap)
Raptor: Screech, Wounds, Batter until Bucky is dead.

I tried this several times and got Bucky always killed without using the Starlett again but in case you are very unlucky it should be able to kill Bucky with Powerball.
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Revengemoon wrote on 09/07/2017

If you dont have a Darkmoon Tonk you can use a Lil XT and at the end just use Zap instead of the Tonk's Ion Cannon it still kills Bucky.