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vs. Gargra
Rematch String



Turns 1+

Metal Fist until Wolfus dies

Fangra comes in

Turn 1

Metal Fist

Turn 2

Build Turret

Turn 3

Pass

Turn 4

Metal Fist

Turn 5

Build Turret - your Clockwork Gnome dies

Bring in your Darkmoon Zeppelin

Turns 1+

Missile until Fangra dies

Wolfgar comes in

Turn 1

Decoy

Turns 2+

Missile until Wolfgar is below 618 health (mostly this is 2x)

Then:

Explode

Your third pet will get all the XP :-)

Clockwork Gnome

Skills:

1
1
1

Darkmoon Zeppelin

Skills:

1
2
2

Any Level 1+ PetAny Level 1+ PetPet Details No specific requirements for this pet.

Turns 1+ Metal Fist until Wolfus dies
Fangra comes in
Turn 1 Metal Fist
Turn 2 Build Turret
Turn 3 Pass
Turn 4 Metal Fist
Turn 5 Build Turret - your Clockwork Gnome dies
Bring in your Darkmoon Zeppelin
Turns 1+ Missile until Fangra dies
Wolfgar comes in
Turn 1 Decoy
Turns 2+ Missile until Wolfgar is below 618 health (mostly this is 2x)
Then: Explode
Your third pet will get all the XP :-)

So fluffy !!!

Last Update: 11/29/2017


13 Comments (EN)

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Zalid wrote on 07/09/2017

Thanks for all the work on everything on this site. Just wanted to let you know that there is a small error/suggestion for the script. If your Gnome survives to the 3rd pet, like mine just did, then the script fails as there is nothing in the code for this possibility. Not a big issue for those of us used to pet battling, but just something to be aware of. I would add the code but still trying to get my head around it ;-)
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Dougula wrote on 07/08/2017

This strat has worked for me quite a few times - great for leveling. However, sometimes the RNG gods are not smiling upon thee. Tonight my Zep killed Wolfgar w/2 big crits before I could use explode. The first was a crit of 813 the 2nd 797 and Wolfgar was done. No XP for level pet. :-( No complaint intended just want to illustrate that sometimes RNG doesn't play out in one's favor. Thanks for all the great info you and your team provide Xu-Fu!
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Anonymous wrote on 07/04/2017

something went wrong with the script
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Starryice wrote on 07/05/2017

Using this script, you hit forfeit every time. This is a great strat, but you have to do it manually and not with the TD string attached to this fight.
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@patf0rd wrote on 07/06/2017

Created a new team using the Rematch string and pasted what went to the clipboard when I clicked the TD Script button. Worked without any problems.

There's no quit command in this script, so no chance to see a Forfeit from tdBPS side, are you using other addons that change your keybindings, adding one for Forfeit maybe and now there's a conflict with your Auto-Button keybind?

Sure you are using the script from the button on this page and not having a different one cause you changed team name or something else from another Rematch team with an existing script? Maybe let us see, what you have in your script editor for this fight?
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Hobbyhorse wrote on 06/17/2017

I do not use repair in my battles.

My TD Script:
change(#2) [ self(#1).dead ]
standby [ enemy.aura(Dodge).exists ]
ability(Build Turret) [ enemy(#1).active & enemy.round=1 ]
ability(Build Turret) [ enemy(#2).active & enemy.round=2 ]
ability(Metal Fist)
ability(Decoy) [ enemy(#3).active ]
ability(Explode) [ enemy(#3).hp < 618 ]
ability(Missile)
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Anonymous wrote on 07/04/2017

perfect
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SnowWhite wrote on 06/03/2017

If you are trying to level pets Sunreaver Microsentry (1,2,2) and Mechnical Pandaren Dragonling (1,1,1) work really well.

Just do your Supercharge-> Haywire Rotation, using laser as filler. Don't kill Wolfgar with Sunreaver though, you want him to die when Wolfgar is about 1/2 health. Bring in Dragonling, and breathe until pet is about 20-30% health, then explode. Level pet gets all the XP :)
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Lynda wrote on 04/04/2017

Hi Xu-fu we have a fb page called wow battle pets I have been giving out your web page details and it suddenly occurred to me I my need your permission. Could you kindly either email me or leave me a comment thanks Bravelyn-lightbringer-Eu
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Aranesh

wrote on 04/17/2017

Sent you a mail :-) Of course you have my permission!
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Marzen wrote on 02/13/2017

There seems to be some confusion over how much XP the level pet gets if other pets are alive or dead. As I understand it, it makes no difference: a pet will get experience if they participated in at least one round in the fight or if they're the sole survivor of the fight. How much experience is determined by their comparative level to their opponents and the pool of XP that particular fight provides. The only benefit to these suicide (explode) strategies is that you don't need to risk your level pet for even a single round. Your other pets don't "share" the XP and there's no change in the amount of XP your level pet can get if they die.
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Aranesh

wrote on 02/19/2017

That's exactly how I understand it as well :-)
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Allie wrote on 01/12/2017

My pet did not get any xp :(
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Anonymous wrote on 01/17/2017

Then unfortunately you didn't do it right. You will always get the exp for the level pet because no other pets are alive so you don't have to swap it in.
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Evil wrote on 11/12/2016

Sunreaver Micro-Sentry x/2/2 Mechanical Axebeak x/2/x and Level 1 pet

Supercharge -> Haywire

Swap to Leveling Pet

Swap back to Sunreaver Micro-Sentry

Supercharge -> Haywire

Bring Mechanical Axebeak -> Haywire

GG.

PS: Reason why this strategy is even better, is that those wolves are Superfast, BUT Mechanical Axebeak as a Flying pet is faster ^^

So instead of using ability number 1 twice as Sunreaver Micro-Sentry (and there is possibility, that he will just die)

You can bring this awesome bird and Melt last Wolf with Haywire before he can even see what happened.
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Gráinne wrote on 11/13/2016

I just tried it once, and wasn't watching the numbers, but this does seem to be an amazingly fast and effective strat, if you have the pets!
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Aranesh

wrote on 11/15/2016

A very nice one indeed that is now added as #2 :-)
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Evil wrote on 11/12/2016

ALTERNATIVE 3 option is "the best strategy for this fight" and one of the best leveling pet strategies ever!

BUT...

I wouldnt be myself, if i didnt try to make it even more overpowered :D

ENHANCED STRATEGY IN THE POST ABOVE! :P
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Drakuul wrote on 11/07/2016

In stead of blowing up just do 112 for the zep bring in your leveling pet to eat the howl then briung in the zepplin and decoy. And the bomb hits him right then and he dies./
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Saintgabrial wrote on 10/30/2016

I've been leveling a level one pet with each Draenor tamer and each pet leveled from level 1 to level 11. I did this strategy here for Gargra and it also leveled from level 1 to level 11. So it didn't seem to gain any more EXP with the other two pets dead.
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Gráinne wrote on 10/30/2016

Level 25 pets can't gain any XP, so if you're levelling your carry using two 25s, the 25s get zero experience whether they're alive or dead, which means that the carry pet gets all the XP whether the level 25s are alive or dead.
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Vill wrote on 11/02/2016

Not so Gráinne, did this today and Zepplin (25) killed last pet with Missile so remained alive. Carry pet got NO experience. Worked fine previously where I had to use Explode. Seems carry pet will only get xp if both 25s are dead unless you get him in for 1 round
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Gráinne wrote on 11/02/2016

Ah, but in that case, where the Zepp stayed alive, the carry pet never finished a round in the battle, so was not eligible for XP.
Alternative 1Alternative 1Alternative 1Pets used in this fight:

1. Clockwork Gnome
2. Darkmoon Zeppelin
3. Any Level 1+ Pet

2Alternative 2Alternative 2Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Mechanical Axebeak

Strategy created by Evil, thanks!
3Alternative 3Alternative 3Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Darkmoon Tonk

Strategy kindly suggested by Mia, thanks!
4Alternative 4Alternative 4Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Menagerie Custodian

5Alternative 5Alternative 5Pets used in this fight:

1. Warbot
2. Iron Starlette
3. Any Level 1+ Pet

6Alternative 6Alternative 6Pets used in this fight:

1. Any Level 15+ Pet
2. Tranquil Mechanical Yeti
3. Clockwork Gnome

Strategy kindly suggested by Nick, thanks!
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