^
vs. Gargra
Rematch String



Turn 1

Build Turret

Turns 2-4

Repair

Turn 5

Build Turret

Turn 6

Metal Fist - Wolfus dies

Fangra comes in

Turn 1

Metal Fist

Turn 2

Pass

Turn 3

Build Turret

Turns 4+

Metal Fist until your Clockwork Gnome dies

Bring in your Darkmoon Zeppelin

Turns 1+

Missile until Fangra is down

Wolfgar comes in

Turn 1

Decoy

Turns 2+

Missile until Wolfgar is below 618 health (mostly this is 2x)

Then:

Explode

Your third pet will get all the XP :-)

Clockwork Gnome

Skills:

1
1
1

Darkmoon Zeppelin

Skills:

1
2
2

Any Level 1+ PetAny Level 1+ PetPet Details No specific requirements for this pet.

Turn 1 Build Turret
Turns 2-4 Repair
Turn 5 Build Turret
Turn 6 Metal Fist - Wolfus dies
Fangra comes in
Turn 1 Metal Fist
Turn 2 Pass
Turn 3 Build Turret
Turns 4+ Metal Fist until your Clockwork Gnome dies
Bring in your Darkmoon Zeppelin
Turns 1+ Missile until Fangra is down
Wolfgar comes in
Turn 1 Decoy
Turns 2+ Missile until Wolfgar is below 618 health (mostly this is 2x)
Then: Explode
Your third pet will get all the XP :-)

So fluffy !!!

Last Update: 04/14/2017


Lynda wrote on 04/04/2017

Hi Xu-fu we have a fb page called wow battle pets I have been giving out your web page details and it suddenly occurred to me I my need your permission. Could you kindly either email me or leave me a comment thanks Bravelyn-lightbringer-Eu

Aranesh

responded on 04/17/2017

Sent you a mail :-) Of course you have my permission!

Marzen wrote on 02/13/2017

There seems to be some confusion over how much XP the level pet gets if other pets are alive or dead. As I understand it, it makes no difference: a pet will get experience if they participated in at least one round in the fight or if they're the sole survivor of the fight. How much experience is determined by their comparative level to their opponents and the pool of XP that particular fight provides. The only benefit to these suicide (explode) strategies is that you don't need to risk your level pet for even a single round. Your other pets don't "share" the XP and there's no change in the amount of XP your level pet can get if they die.

Aranesh

responded on 02/19/2017

That's exactly how I understand it as well :-)

Allie wrote on 01/12/2017

My pet did not get any xp :(

Anonymous responded on 01/17/2017

Then unfortunately you didn't do it right. You will always get the exp for the level pet because no other pets are alive so you don't have to swap it in.

Evil wrote on 11/12/2016

Sunreaver Micro-Sentry x/2/2 Mechanical Axebeak x/2/x and Level 1 pet

Supercharge -> Haywire

Swap to Leveling Pet

Swap back to Sunreaver Micro-Sentry

Supercharge -> Haywire

Bring Mechanical Axebeak -> Haywire

GG.

PS: Reason why this strategy is even better, is that those wolves are Superfast, BUT Mechanical Axebeak as a Flying pet is faster ^^

So instead of using ability number 1 twice as Sunreaver Micro-Sentry (and there is possibility, that he will just die)

You can bring this awesome bird and Melt last Wolf with Haywire before he can even see what happened.

Gráinne responded on 11/13/2016

I just tried it once, and wasn't watching the numbers, but this does seem to be an amazingly fast and effective strat, if you have the pets!

Aranesh

responded on 11/15/2016

A very nice one indeed that is now added as #2 :-)

Evil wrote on 11/12/2016

ALTERNATIVE 3 option is "the best strategy for this fight" and one of the best leveling pet strategies ever!

BUT...

I wouldnt be myself, if i didnt try to make it even more overpowered :D

ENHANCED STRATEGY IN THE POST ABOVE! :P


Drakuul wrote on 11/07/2016

In stead of blowing up just do 112 for the zep bring in your leveling pet to eat the howl then briung in the zepplin and decoy. And the bomb hits him right then and he dies./

Saintgabrial wrote on 10/30/2016

I've been leveling a level one pet with each Draenor tamer and each pet leveled from level 1 to level 11. I did this strategy here for Gargra and it also leveled from level 1 to level 11. So it didn't seem to gain any more EXP with the other two pets dead.

Gráinne responded on 10/30/2016

Level 25 pets can't gain any XP, so if you're levelling your carry using two 25s, the 25s get zero experience whether they're alive or dead, which means that the carry pet gets all the XP whether the level 25s are alive or dead.

Vill responded on 11/02/2016

Not so Gráinne, did this today and Zepplin (25) killed last pet with Missile so remained alive. Carry pet got NO experience. Worked fine previously where I had to use Explode. Seems carry pet will only get xp if both 25s are dead unless you get him in for 1 round

Gráinne responded on 11/02/2016

Ah, but in that case, where the Zepp stayed alive, the carry pet never finished a round in the battle, so was not eligible for XP.

Nika wrote on 09/23/2015

He wont get exp, if you don't switch Zeppelin <- -> Level 1+ Pet just when Fangra comes in.

Aranesh

responded on 09/24/2015

Hey!
The beauty of this strategy is that you use Explode with the Darkmoon Zeppelin. That kills the Zep as well, and your level pet will end up with the full amount of XP because it is the sole survivor. Give it as try, I promise it works :-)

BaaRamEwe responded on 11/05/2016

Might want to put a note at end of strategy that you HAVE to use explode. I used a missile since I knew it would kill last wolf and didn't get the XP. I didn't check comments first.

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Alternative 1Alternative 1Alternative 1Pets used in this fight:

1. Clockwork Gnome
2. Darkmoon Zeppelin
3. Any Level 1+ Pet

2Alternative 2Alternative 2Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Mechanical Axebeak

Strategy created by Evil, thanks!
3Alternative 3Alternative 3Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Darkmoon Tonk

Strategy kindly suggested by Mia, thanks!
4Alternative 4Alternative 4Pets used in this fight:

1. Sunreaver Micro-Sentry
2. Any Level 1+ Pet
3. Menagerie Custodian

5Alternative 5Alternative 5Pets used in this fight:

1. Warbot
2. Iron Starlette
3. Any Level 1+ Pet

6Alternative 6Alternative 6Pets used in this fight:

1. Any Level 15+ Pet
2. Tranquil Mechanical Yeti
3. Clockwork Gnome

Strategy kindly suggested by Nick, thanks!
+ Suggest a StrategySuggest a Strategy Please be aware that testing suggestions is currently on hold while new features are being developed.
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